Update README.md
This commit is contained in:
parent
4874f6dd90
commit
dce73bf60a
59
README.md
59
README.md
|
@ -1,60 +1,7 @@
|
|||
[![Crowdin](https://d322cqt584bo4o.cloudfront.net/translation-studio/localized.png)](https://crowdin.com/project/translation-studio)
|
||||
[![Build Status](https://travis-ci.org/unfoldingWord-dev/ts-desktop.svg?branch=develop)](https://travis-ci.org/unfoldingWord-dev/ts-desktop)
|
||||
|
||||
translationStudio Desktop
|
||||
ULB - Unlocked Literal Bible - English
|
||||
--
|
||||
|
||||
A tool to translate the Bible and [Open Bible Stories](http://distantshores.org/openbiblestories) into your own language. You can read more about the purpose of this project at [unfoldingWord](https://unfoldingword.org/apps/#tS).
|
||||
|
||||
##Requirements
|
||||
The official development requirements are available at
|
||||
* [tS Requirements](https://github.com/unfoldingWord-dev/ts-requirements)
|
||||
|
||||
Additional documentation specific to the desktop platforms is available in the [wiki](https://github.com/unfoldingWord-dev/ts-desktop/wiki).
|
||||
This is the source of the English Unlocked Literal Bible
|
||||
|
||||
##Contributing
|
||||
If you would like to contribute to this project please read the [Contributing](https://github.com/unfoldingWord-dev/ts-desktop/wiki/Contributing) article in the wiki.
|
||||
|
||||
##Quick Start
|
||||
First make sure you have all the dependencies installed
|
||||
|
||||
* [npm](http://nodejs.org/) (bundled with Node.js)
|
||||
* [Bower](http://bower.io/)
|
||||
* [Gulp](http://gulpjs.com/)
|
||||
|
||||
Then fork this repository and clone your fork.
|
||||
After the repository has been cloned to your computer run the following command in the new directory to set up your environment
|
||||
|
||||
$ npm install && bower install
|
||||
|
||||
For more information please read the [wiki](https://github.com/unfoldingWord-dev/ts-desktop/wiki).
|
||||
|
||||
###Commands
|
||||
The following commands are available from within the project directory:
|
||||
|
||||
* `$ gulp build --win` builds a windows distribution (other available flags are `--osx` and `--linux`)
|
||||
* `$ gulp lint` runs the linter and the JS style checker
|
||||
* `$ gulp lint --fix` same as above, but attempts to fix the JS styles for you
|
||||
* `$ gulp test` runs all Mocha unit tests
|
||||
* `$ gulp test --grep [string]` runs the Mocha unit tests that match the string
|
||||
* `$ gulp` runs the `lint` and `test` tasks
|
||||
* `$ npm start` runs the application (without building it)
|
||||
* `$ DEBUG_MODE=1 npm start` same as above, but has live reloading (which is a bit unstable, hence "debug mode")
|
||||
|
||||
> Note: You can open the Chrome Developer Tools while the app is running by pressing `Ctrl+Shift+I`
|
||||
|
||||
##Nodegit integration
|
||||
This project requires nodegit. In order to run the application you must compile nodegit for the correct version of electron (defined in package.json).
|
||||
In order to do this first be sure to `npm install` everything else. Then remove the `nodegit` directory from the `node_modules` dir. Finally run the following to compile nodegit
|
||||
|
||||
**Windows**
|
||||
```
|
||||
cmd /C "set BUILD_ONLY=true && set ELECTRON_VERSION=0.36.8 && npm install nodegit"
|
||||
```
|
||||
|
||||
**OSX**
|
||||
nodegit is installed correctly from `npm install`.
|
||||
|
||||
**Linux**
|
||||
nodegit is installed correctly from `npm install`.
|
||||
|
||||
If you would like to contribute to this project please read the [Contributing](https://github.com/Door43/ulb-en/wiki/Contributing) article in the wiki.
|
||||
|
|
Loading…
Reference in New Issue